Choose wisely! One of my first priorities is to boost my Templar’s survivability and defensive options, since as a melee unit they end up towards the front of the squad and can come under fire from surprise attacks. , and Guardian doing nice things, but. I. Available for: Ranger,. Previous wildfire threat assessment guides and worksheets including the 2008 “ Rating Interface Wildfire Threats in British Columbia ” and the 2013 “ Wildland Urban Interface Wildfire Threat Assessments in B. Overwatch is an action you take on your turn in order to take a reaction shot if enemy comes within your range. Killzone, Threat Assessment are other actions that. Then comes the delivery raid mission. Anyways, I see overwatch working fine for P. In my opinion, this is the hardest skill choice in the game. One overwatches, the other shoots at you. It's kind of a shame, because Threat Assessment looks better in every way, but Ever Vigilant looks like it kind of needs Covering Fire to be a great skill. CryptoXCOM 2 overall is way better than vanilla XCOM EU and still significant improvement to the game in comparison to XCOM EW which is the definitive version of the 2012 game. Soldiers will get wounded. C. Unless you specifically want to target / protect someone, it doesn't add any benefit in spreading the cover. Rifle Suppression. Related Star Wars Jedi: Survivor is being review-bombed on Steam as a. If youre very lucky with loot drops and black market, you might have 2 perception. Covering Fire – Overwatch shots can now be triggered by enemy actions, not just movement. . Support's Smoke and Mirrors now gives 2 extra uses of smoke grenade instead of 2. Advanced Fire Control. Collateral Damage. Start tracking progress. Cpl: Field Surgeon vs Covering Fire Interference can be replaced by so many other things: damage, Flashbang, Suppression. But does the enemy still get their cover bonus? Because if they do, this skill is actually harmful. Sacrifice. Ever Vigilant vs Guardian. Blast Padding Blast Padding is the defensive counterpart to Shredder, giving the Grenadier armor instead of letting the Grenadier shred it. War of the Chosen is a massive expansion, but it’s not quite a whole new game. 2. It focuses on somewhat more overarching strategic concepts, ideas and maneuvers, rather than an exhaustive analysis of all units, their stats and abilities, though links to good articles on the subject are provided as well. Covering Fire and Interference are interesting, but Field Surgeon is vital. XCOM 2 is a turn-based game, so you can take as much time as you want to plan out your turns. If CF's opposite was rubbish then I'd see the point. Award. zer0saber. Beam Cannon. Ever Vigilant, or Demolition Sergeant: Combat Protocol Lieutenant: Threat Assessment, Guardian, or Volatile Mix. Neat. Threat Assessment someone close to them. (Update 10/9/2017: I'm almost completely certain Covering Fire doesn't affect Suppression. She can make great use of a Laser Sight and Expanded Magazine as modifications for her weapons. RELATED: XCOM 2: The 10 Best Skills, Ranked This grenade will deplete the magazine of all targets in the blast zone, which can. I've only tried it twice, and while it certainly uses three ammo and have a. This allows the Grenadier to become a tank and improves their survivability. P-47 Thunderbolt Oct 20, 2013 @ 6:55am. Seems like a bad choice. I'm not even sure I'd do that. Not exactly related but the other benefit of Supression is that it removes the alien's Overwatch. A never-ending propaganda. In two separate instances the first Codex to act teleported in view of the frontline soldier who proceeded to shoot it when it attempted to throw a Psionic Bomb. Neither shooter nor target needs to be. Fuse has a configurable cooldown. 1) Assault conversion to mech is the weakest. P. Deep Pockets. who fires first shot? suppressor or covering fire? can suppression remove covering fire before triggering? could you explain this for WOTC case and long war 2 case?It did appear on multiple Grenadiers that I have and one Sharpshooter. Under the Table I The Black Market pays an additional 20% for sold items. Scanning Protocol The Gremlin can trigger an instant scan of the area, increasing the Specialist's sight radius substantially for one turn, and revealing any hidden or disguised enemies in view. Just last night I had a Gunner with a Mag Cannon, with a elite expanded Magazine, a elite hair trigger, cool under pressure, Covering Fire (AWC), shredder, shredder Ammo, Combat Awareness & Centre Mass place Killzone on a yet to activate full squad of 8+ Advent troopers on patrol during a material assault mission with the whole. Ok. Kill Zone is especially powerful when activating the pod, when either. Threat Assessment – Aid Protocol now grants the target a Covering Fire Overwatch shot, but the Aid Protocol cooldown is increased by 1 turn. This emotional roller coaster. Got nailed by an Andromedon acid bomb on 5 of my guys and several other wounds. Overwatch when it makes sense to. Cover is the most common way to protect your soldiers from enemy fire. , and Guardian doing nice things, but. The Ranger is the successor to the Assault class, being a class focused on bypassing enemy Cover chiefly by charging into their face. Automated Threat Assessment is a MEC Trooper ability in XCOM: Enemy Within. Threat Assessment is amazing (can allow units to double shoot), Haywire doesn't even need an endorsement, it sells itself. Let other guys try their luck on him. EDIT:Yes I know what regular Overwatch is for, I am talking about Covering Fire. I can't recall a time when my Specialist turned. Respec for hacking protocol late game, but make use of revival protocol as a counter to sectoids and stun lancers early. Gain +10 aim and +10 crit for successive shots at the same enemy unit. If you don't stack accuracy, you probably shouldn't take rupture. Threat Assessment Adv. . The SPARK moves to a targeted location within its current movement range and generates a 4-tile-out protective field that redirects all enemy fire from allies that are inside the field to the SPARK itself. This penalty will be applied BEFORE the target gets to take their shot, making any shots getting. Also overwatch hits can not crit. If a Sharpshooter is the target of Threat Assessment, they will take their Covering Fire shot with their pistol, not their sniper rifle. By Cinetyk. I'm not sure if intended but a simple grenade can instantly kill turrets. Giving a soldier Threat Assessment before he/she is opening fire as part of an overwatch ambush will result in the said soldier firing again after the squad loses concealment. . covering fire, and guardian. Both are really good also, choose what you like most. . Published: Dec 21, 2021 XCOM 2 Want to know more about the best XCOM 2 class builds? Victory is impossible without your soldiers. Like, maybe once every two missions at most for my playstyle. Automated Threat Assessment [] Advanced Fire Control is preferred for most cases, and only if in conjunction with Body Shield. Faceoff is better for one reason. Ever Vigilant is almost cheating when you want to blitz through the map, though. Since red fog applies penalties for injuries, one of those being. Seriously though, I'd take plasma blaster over the flamethrowers anyday. Any ability that requires you to be shot at is two tiers below an equivalent ability that is proactive as a general rule. The medic tree is nice, but the vast majority of the time, anybody with a medkit is good enough. C. Two strong options with the Support Class skill tree can be building a medic specialist (predominantly left side) or building an Overwatch specialist (predominantly right side). Previous wildfire threat assessment guides and worksheets including the 2008 “ Rating Interface Wildfire Threats in British Columbia ” and the 2013 “ Wildland Urban Interface Wildfire Threat Assessments in B. Launch the game from the SDK using the menu option “Debug -> Start Debugging” while working on a mod project. ago. 2. C. Dense Smoke. Eventually, you will have all six slots open up, allowing you to have up to six people in your squad at a time. XCOM 2 features 6 classes, The Ranger, The Grenadier, The Specialist, The Sharpshooterr and The Psi Operative. Threat AssessmentThe Specialist is especially adept as a support role, able to enhance the capabilities of the squad and provide amazing covering fire. Considering overwatch is typically for shooting the enemy when they're not actually in cover. I can't recall a. Covering Fire is great on Infantry because I have found the Alien AI weighs overwatch pretty highly in it's risk assessment until the late game. It could miss the enemy, but not the cover. Covering fire is a terrible perk on its own, but when taken in a OW focused build, it allows the build to be reliable rather than risky and dependent on your opponents moves. I see this as standard behavior. Confers +2 damage for suppression, SAWs, LMGs, explosive grenades, proximity mines and rocket launchers. Specialist build: Combat Hacker. Since red fog applies penalties for injuries, one of those being. In Chimera Squad, humans and aliens must learn to live in peace on an Earth which has become a home for both the freed humans and the defeated aliens. Also, covering fire wouldn't really make sense if it still incurred the aim penalty against non-moving targets because then you're liable to take a shot with an extra aim penalty. The Beam Cannon is as fun to fire as it is overwhelming to wield. Domination cannot be used on Stunned targets. Saturation Fire now has a chance to destroy each piece of cover, instead of guarenteed. Two strong options with the Support Class skill tree can be building a medic specialist (predominantly left side) or building an Overwatch specialist (predominantly right side). XCOM 2 Alien Analysis: ADVENT Stun Lancer. It’s the best 2K’s XCOM series has ever been. 7 for a blue move or 0. Captain: Covering Fire Overwatch shots can be triggered by any enemy action, not just movement. Equipped medikits have 2 extra charges. O. If you have 2 guys on full cover and 2 guys on half cover, the AI will simply shoot vs those on half. Other than Support, those are all defensive. 1 Answer Sorted by: 2 After testing, it seems that a sharpshooter with covering fire only uses their pistol in a reaction shot, which isn't triggered with squadsight. Can save exposed soldiers' butt. Oct 13, 2012 @ 11:42pm I haven't had much luck with suppression. Killzone requires you to give the aliens a turn, which you should always avoid anyway. Covering Fire has notable synergy with Rifle Suppression, allowing reactive fire against a target who fires while suppressed, and Sentinel, allowing a Support to get two shots with Overwatch per turn as opposed to one normal. B) You would not have gotten the shot without the Covering Fire perk. With perks such as Automated Threat Assessment, Rapid Reaction, and Opportunist the Valkyrie can excel in Overwatching enemy troops and locking down terrain during firefights. Threat Assessment Threat Assessment Overwatch shots can now be triggered by any enemy action, not just movement Aid Protocol now grants the target a Covering Fire Overwatch shot, but the Aid Protocol cooldown is. Advanced Fire Control OR Automated Threat Assessment Overwatch shots no longer suffer an accuracy penalty OR the Mec has +15 Defense if it's currently in Overwatch. Any ability that requires you to be shot at is two tiers below an equivalent ability that is proactive as a general rule. Covering Fire means that an Overwatch ability can trigger on multiple enemy actions, not just movement. Guardian bonus shots can only fire at each target. 4 turn cooldown. Quite relevant on L/I where you would want as much of an advantage as you can. C. Revival Protocol gives more charges based on Gremlin level. Modify/Give -- Covering Fire, Threat Assessment, Ever Vigilant, Guardian, Suppression, Long Watch, Kill Zone. One of the most top-rated guide for XCOM: Enemy Unknown. E. In. More often than not, the aim penalty on…Kill zone is for every movement in the cone of fire as long as the sniper has ammo for the shot. I'm founding Covering Fire somewhat useless, because the enemy is going on overwatch instead of firing. Without Covering Fire, the A. Killed the Lancer and Troop on the first turn. You can do this one of two ways: 1. I mean, look at the Major-rank skills for each profession: Assault: more HP for wearing heavy armor. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. someone who using covering fire overwatch vs another one who use suppression on him. Sentinel and Rapid Reaction units can take 2 covering fire shots with Covering Fire perk; faster Rapid Reaction (next RR shot vs a moving target can trigger faster) Smoke Blocks OW Fire (option in Seq. But does the enemy still get their cover bonus? Because if they do, this skill is actually harmful. So it all depends on if you want to remove cover and try and kill the enemy or pin the enemy in place for example against a mec which cannot use cover so demolition is. On any given turn, I may be juggling research assignments, weapon upgrades, and wounded troops - each one clawing. Both Sharpshooter. Sounds like you need to be in Overwatch to receive the CFO buff. Heavy: less damage if you're hit while in cover and not flanked. Your shotgun and fellow squadmates will make this practically impossible for the enemy unit to do so, unless you go out of your way to put the Ranger out of position. Gain +10 aim and +10 crit for successive shots at the same enemy unit. No one uses Return Fire, it's awful. Updated: 31 Dec 2021 01:56. This means they can be slow to rank up since they rarely get kills. This expansion pack also introduces. The cover system has remained the same between the two games, but defensive skills are now both rarer and less potent while offensive skills are much more numerous and have a tendency to ignore or destroy cover. Soldiers will get wounded. If you do stack accuracy, Rupture is great. In fact, you’ll be able to playXCOM 2: War of the Chosenon August 29. The SPARKs were unaffected. . EDIT:Yes I know what regular Overwatch is for, I am talking about Covering Fire. XCOM: Chimera Squad is essentially the Agents of Shield to XCOM 2’s Avengers. Alternative (or. Both are really good also, choose what you like most. Here’s everything we know about XCOM: War of the Chosen. I into a no-win situation, where both moving and taking action is punished. The "move just to the edge of range and fire" scenario Zel mentioned is also a significant factor. Hardest decision, in my opinion. I mean, look at the Major-rank skills for each profession: Assault: more HP for wearing heavy armor. The few that are always good are grenades you should always have handy, the Cease Fire Grenade being one of them. 4 turn cooldown. Suit) effectively. Better to use saturation fire, hit 1-2 of 3 targets, and let the units with more accuracy clean up. Consistency in the approach to updating the PSTA for a local wildfire threat is a fundamental outcome. Here's a rundown with 11 tips to help you get started in XCOM 2's massive expansion. This was one of the perks I felt was a throw in. This is the no-brainer of the Specialist tree. Support's Covering Fire now allows the unit to fire before the enemy uses its weapon. [1] They supplement the weapon and armor slots. Then you take the action to activate the aliens (ambush) or do whatever and end your turn. . War armor gives you armor and a shoulder mounted gun I believe they can also do a shield wall almost like the mec cover ability in xcom. 7 chance. Me, whenever the shadow chamber in XCOM 2 says "ENEMY UNKNOWN"I've actually had Covering Fire Overwatch trigger on Psionic Bomb; two missions in a row I've left some Codices alive with a frontline soldier protected by Threat Assessment. EDIT:Yes I know what regular Overwatch is for, I am talking about Covering Fire. But does the enemy still get their cover bonus? Because if they do, this skill is actually harmful. Talk to me about the Specialist Captain-rank abilities. The effect ends once Overwatch is actually triggered, and +15 Defense is just not that good. In this regard, the Purifier is a borderline-non-threat; its primary attack has a chance of setting a unit on fire, and that's its entire effect. The Demo is fairly intuitive to play, they nearly always fire first to weaken your enemies position. Rapid fire is virtually a double damage shot on a single target. It would also, presumably, work with Threat Assessment, but all this are simply assumptions. Secondary Weapon: Pistols, Machine pistols, Sawed-off shotgun. %DR everywhere and "penetration" as a new mechanicVolatile Mix - Your grenades deal +2 damage. Just remember: Low cover = no cover 2. Have a more balanced end game and always play into the major strength of the game: The emotional rollercoaster, loss, accomplishment, threat and reward, risk and and punishment and all of that. Nabbut Feb 6, 2016 @ 3:20am. No actual direct damage. Considering overwatch is typically for shooting the enemy when they're not actually in cover. Support's Covering Fire now allows the unit to fire before the enemy uses its weapon. Covering fire is even more effective if the enemy is sitting in half cover, because the overwatch threat keeps them in a poor position, prevented from moving, but you get those sweet half cover shots when they decide to take a shot instead. Reaper is for clearing hordes with swords. EDIT:Yes I know what regular Overwatch is for, I am talking about Covering Fire. I actually feel that turn limits are a very small part of what makes XCOM 2 a more aggressive game than Enemy Within. I don't get it anymore because it competes with covering fire, which combined with guardian is pretty hard to pass up I find. 7. For XCOM 2 on the PC, a GameFAQs message board topic titled "Talk to me about the Specialist Captain-rank abilities". Mindshield is a great, cheap way to block Sectoid Mindspin effects (like Panic or Mind Control) as well as Stunlancer Stun and Disoriented hits. They make great scouts because of it, and it allows them to get to and heal up wounded friendlies. There's nothing in XCOM 2 as distinctive and memorable as Hurricane Street or the worksite maps, or UFO supply barge, for that matter. Covering Fire. - Small amount of premade maps with. Revival Protocol gives more charges based on Gremlin level. 260 Tradecraft; 1. But, truth be told, it never felt like all that much of a threat. It grants any soldier an extra “Covering Fire” shot along with up to +40 Defense. Maybe let the Plasma sword have +1 or 2 damage, since early game swords are fine, and it's only really late game that swords fall off. They don’t get Collateral Damage, or Heat Ammo, and against enemies that are flying or in cover, Hit & Run doesn’t work. Targets of overwatch shots receive -10 aim for the rest of the turn whether or not the shot was triggered because of this ability. Threat Assessment. Sniper: half-cover acts as full cover. The GREMLIN can trigger an instant scan of the area, increasing the Specialist's sight radius substantially for one turn and revealing any hidden enemies. In X-COM 2, it's been reported that on overwatch shots, there is a 70% (when moving) or 60% (when dashing) penalty to aim, but the enemy no longer has cover to make up for it. By Cinetyk. Overwatch shots can now be triggered by any enemy action, not just movement. Threat Assessment. So one specialist takes 6-8 pts of damage from feedback. Something I've been wondering about for a while: If an enemy soldier takes a shot, gets hit, but not killed, by a 'covering fire' shot, does that affect his chances to hit? I more or less know how the aim/crit/dodge rolls work with LW2, but I've never seen anyone cover that specific circumstance. Scanning Protocol. C. Covering Fire has notable synergy with Rifle Suppression, allowing reactive fire against a target who. When a big threat strolls in, you have to take it down in a single turn or you're suffering big time. So one specialist takes 6-8 pts of damage from feedback. Covering Fire. Overwatch shots can now be triggered by enemy actions, not just movement. Your Overwatch triggers when an enemy attacks, not just moves. When using an ability that allows overwatch to trigger on enemy actions, not just movement,. Rapid fire vs Reaper: Shotgun already deals more damage the sword. Boards. This is a guide for the multiplayer aspect of XCOM 2. Specialist Bug: 2 specialist go into a mission one of them hacks a robot and the other one takes feedback damage after it is successful. Threat. What skills did you teach your Mec Trooper? Undead587 9 years ago #1. Threat Assessment. These could be against your clients, their facilities, or your personnel. perfidydudeguy • 7 yr. Example: Your specialist buffs a target in Overwatch with Aid Protocol. Suppression is activated so it has already fired one turn ahead of covering fire by nerfing down accuracy of the suppressed target. Has 1 charge, or 2 if the Specialist has a GREMLIN Mark III. To put your soldiers in Overwatch they will need to have at least one action left. so shots from out of LOS in xcom 2 are still limited by overall range. It eliminated the move 1 tile overwatch crawl that plagued EU and made aggressive play viable. If youre very lucky with loot drops and black market, you might have 2 perception. Like slice bread. Specially combined with armor shredding greandiers and their very good cannon dmg, and also combined with aim stacking and superior mags, that skill will put the hurt even on huge armies. EDIT:Yes I know what regular Overwatch is for, I am talking about Covering Fire. Fire twice in a row at an enemy. Any ability that says it gives a reaction shot will give the overwatch+covering fire which means it will proc on any enemy action. But then there's Kill Zone, which is a heavily modified overwatch shot, so would it work with that? Assuming ammo count stays high enough. Rupture VS Saturation Fire. Mindshield is a great, cheap way to block Sectoid Mindspin effects (like Panic or Mind Control) as well as Stunlancer Stun and Disoriented hits. So I currently have a working counterattack ability that triggers an overwatch shot just before you get attacked. Serial + high or even max aim + high mobility is one of the reasons why very. Shadowstep: This soldier does not trigger overwatch or reaction fire. Damage Control: This takes the edge off of enemy heat on your location. She's now a multi-range killing machine of "charge in, slice up the pod and deal extra with Bladestorm, move into cover with Implacable, and use Inspire/Teamwork to give. For example, a bad usage of a repeater would be a Specialist with the Mimic Beacon. Tier 4 (Captain): Covering Fire Overwatch shots can be triggered by any enemy action, not just movement. 0) Reaction fire will not trigger if there is smoke between the shooter and the target. ReaperXCOM fans were taken by surprise when Firaxis announced a new XCOM title just ten days before it was actually released. A comprehensive combat- and base management guide for rookie Commanders, as well as more experienced Commanders. 1. This large MEC is introduced in Shen’s Last Gift DLC, an add-on to the base XCOM 2 game. Overwatch when it makes sense to. As the said skills can fire when the enemy acts (firing, lobbing a grenade, moving etc. Anyways, I see overwatch working fine for P. . All Discussions Screenshots Broadcasts Videos News Guides Reviews. Enemy Within might make it semi-useful for those moments when they are just out of LOS to trigger your OW normally. But does the enemy still get their cover bonus? Because if they do, this skill is actually harmful. Rapid Fire is great. One overwatch from high cover to attract possible fire from the sectoid, combined with suppression fire makes 2 hits attempts should it move. combat protocol depends on how you feel and so does restoration vs. For anybody new: A good balanced squad of 6 that I liked to used in vanilla is 3 grenadiers, ranger, specialist, sniper. C. So I just tried giving a colonel level grenadier "Saturation Fire" for the first time (until now going with old reliable rupture), and I haven't had great success. Ever Vigilant is almost cheating when you want to blitz through the map, though. The first seems useless, the second seems worse than useless. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias Estadísticas I emphasize on P. While Sacrifice is active, the SPARK gains 2 Armor and 20 Defense. Covering Fire: "Overwatch reaction can trigger on enemy attack; does not work with suppression. P. Threat Assessment is an ability in XCOM 2. Covering Fire only applies to Overwatch actions, not Suppression. I don't see how it's useful to take an Overwatch shot at an. EDIT:Yes I know what regular Overwatch is for, I am talking about Covering Fire. Respec for hacking protocol late game, but make use of revival protocol as a counter to sectoids and stun lancers early. If you have full cover in front of you but none to your operative's left, and the enemy is straight to the left, they will have a clear flanking shot on your operative (bonus chance to hit). Covering Fire vs. 登入 商店 首頁 探索佇列 願望清單 點數商店 新聞 統計資料 Pathfinders are the best MECs, but they have a few shortcomings. the ability will not fire if XCOM has fewer than 10 intel. Uses 2 ammo. Hot off the success of its predecessor Wasteland 2, Wasteland 3 stretches the turn-based strategy game genre into a hybrid of isometric RPG gameplay and turn-based strategy combat. You should be able to Flawless the entire first 2 months of missions. Your Overwatch triggers when an enemy attacks, not just moves. Threat Assessment Description: Aid Protocol now grants the target a Covering Fire Overwatch shot, but the Aid Protocol cooldown is increased by 1 turn. If not, re-evaluate your cover and movement tactics, or read this guide again, or try harder. Maybe it'll somehow be different this time around, but I still can't imagine a situation where you have an enemy in sight but it's better to sit on Overwatch than fire. Inloggen Winkel Startpagina Ontdekkingswachtrij Verlanglijst Puntenwinkel Nieuws StatistiekenHere's what I think happens: 1. If being discovered by enemies was completely safe, then breaking Concealment during the enemy's turn. XCOM 2 has a real problem with being too binary, as a famous post on this subreddit put it, especially in lategame and/or higher difficulties. Without RP, at best, I was going home down a guy or 2 and worst a wipe. Beyond the simple use of cover to help protect against enemy fire, there are a number of deployment strategies, as well as movement and fire tactics,. Covering Fire vs Threat Assessment. Support: two utility slots. Related abilities: Flush: Reduced damage for a +30% aim (also forces the target to move). capacitor discharge (personally I go for medical and. Major Ever Vigilant If you spend all of your actions on moves, you are granted an. Automated Threat Assessment is terrible. 4. Advanced Fire Control's reaction fire often kills weaker foes attempting to outflank or run away in. C. Rapid Fire. Ignoring overwatch penalty, Covering Fire is useful as a reactionary way of taking a shot. Abilities: Aid Protocol, Combat Protocol, Haywire Protocol, Scanning Protocol, Threat Assessment, Guardian, Capacitor Discharge. Suppression usually locks them in place, and a -50% to attack is very effective at neutering them. Blast Padding is shit, Shredder is much, MUCH better. As a squad-based game, success in XCOM: Enemy Unknown depends upon the proper use of strategies and tactics. The point of the plasma blaster is to raise the cost of the op shred storm cannon and blaster launcher. " So. a few wounded the another. Your Overwatch triggers when an enemy attacks, not just moves. The original XCOM 2 was a sort of race against the clock to prevent the Advent project from getting off the ground. The main threat here is getting crit on Overwatch. MajorDemolition is like a less reliable cover destroying grenade, without the damage, but at least it saves you a grenade (if it works). Your Overwatch triggers when an enemy attacks, not just moves. If all your soldiers are in concealed overwatch and the enemy moves and accidentially runs into you and spots you, overwatch is triggered and then you get a normal "second" round, it's your overwatch and your turn. I emphasize on P. It would also, presumably, work with Threat Assessment, but all this are simply assumptions. . 2. Saturation fire is way better. As it stands right now it is pretty underwhelming. , Laser Rifle, Skeleton Suit Upgrades Tactical Rigging, Mimetic Skin Tactics Trips Overwatch hot zones and flushes foes out of. Death From Above - Quickdraw. Advanced Fire Control is a MEC Trooper ability in XCOM: Enemy Within. The short answer for when to use overwatch is there are 4 situations where you want to do it. Maybe it'll somehow be different this time around, but I still can't imagine a situation where you have an enemy in sight but it's better to sit on Overwatch than fire. WoTC XCOM Abilities. XCOM 2 is set 20 years after humanity failed to stop the alien invasion of Enemy Unknown. Low cover doesn't do enough on its own to let you sit in it safely. You always want to go last with the soldier that has the Mimic Beacon, in case your actions are not. Units can have innate defence, but it is most often given by cover.